โจ๐ฌ ๐๐๐ฌ ๐๐ค๐ค๐ก ๐๐ฃ๐ฉ๐ง๐ค: "BatchRenamer" ๐
Hello VFX & Animation Professionals! ๐
Day05ย of the 100-Days Code Snippets Challengeย brings you an indispensable toolโBatchRenamerโdesigned to streamline the renaming processย in Maya. Managing and organizing assets in complex scenes can be time-consuming and prone to errors. BatchRenamerย automates the renaming of multiple objects, ensuring consistency and saving you valuable time.
๐๐๐๐ฉ ๐ฝ๐๐ฉ๐๐๐๐๐ฃ๐๐ข๐๐ง ๐๐๐๐๐ง๐จ:
Automated Renaming:ย Quickly rename multiple objects based on predefined patterns or rules.
Consistency: Maintain a standardized naming convention across your project, enhancing clarity and collaboration.
Flexibility:ย Customize naming schemes to fit specific project requirements or personal preferences.
๐ ๏ธ๐ฝ๐๐ฉ๐๐๐๐๐ฃ๐๐ข๐๐ง (Simple ๐ข๐๐ฎ๐.๐๐ข๐๐จ ๐๐๐ง๐จ๐๐ค๐ฃ):
import maya.cmds as mc
def batchRenamer(prefix, suffix, start=1):
ย ย ย ย """
ย ย ย ย Renames selected objects with a given prefix and suffix, appending a numerical index.
ย ย ย ย
ย ย ย ย :param prefix: <str> The prefix for the new names.
ย ย ย ย :param suffix: <str> The suffix for the new names.
ย ย ย ย :param start: <int> The starting index for numbering.
ย ย ย ย :return: <None>
ย ย ย ย """
ย ย ย ย selected_objects = mc.ls(selection=True)
ย ย ย ย if not selected_objects:
ย ย ย ย ย ย ย ย mc.warning("No objects selected for renaming.")
ย ย ย ย ย ย ย ย return
ย ย ย ย
ย ย ย ย for i, obj in enumerate(selected_objects, start=start):
ย ย ย ย ย ย ย ย new_name = "{}_{}_{:03d}".format(prefix, suffix, i)
ย ย ย ย ย ย ย ย mc.rename(obj, new_name)
ย ย ย ย ย ย ย ย print("Renamed '{}' to '{}'".format(obj, new_name))
# Test function to demonstrate batchRenamer
def test_batchRenamer():
ย ย ย ย batchRenamer(prefix="chr", suffix="arm", start=1)
test_batchRenamer() |
๐ ๏ธ๐ฝ๐๐ฉ๐๐๐๐๐ฃ๐๐ข๐๐ง (๐๐ฎ๐๐๐๐2 ๐๐๐ง๐จ๐๐ค๐ฃ):
[Todayโs Challenge is to take this simple code to next level.. I am sharing images of these advanced codes... ] |
๐ ๐๐๐๐ฉ ๐ฝ๐๐ฉ๐๐๐๐๐ฃ๐๐ข๐๐ง ๐๐๐๐๐ง๐จ:
Automated Renaming:ย Simplify the process of renaming multiple objects, reducing manual effort and errors.
Consistency: Ensure all assets follow a unified naming convention, making scene management more efficient.
Customizable:ย Tailor the renaming patterns to suit various project needs, enhancing flexibility.
๐ง ๐๐๐ฎ ๐ฝ๐๐ฃ๐๐๐๐ฉ๐จ:
โข ๐ Boost Efficiency:ย Save time by automating repetitive renaming tasks, allowing you to focus on more creative aspects of your projects.
โข ๐ Enhanced Organization:ย Maintain a clean and organized scene hierarchy, making it easier to navigate and collaborate with team members.
โข ๐ Improved Collaboration:ย Consistent naming conventions facilitate better communication and understanding among team members, streamlining the production pipeline.
โข ๐ก Versatile Usage:ย Whether you're working on character rigs, environment assets, or any other elements, BatchRenamer adapts to your specific requirements.
I'm sharing BatchRenamerย to help Maya developers and technical artists create more organized and efficient workflows. Say goodbye to tedious renaming and hello to streamlined scene management!
โจ Ready to Streamline Your Naming Process?ย โจFeel free to reach out or comment below to see BatchRenamer in action. Letโs elevate our Maya scripting together! ๐ช๐
๐ ๐พ๐๐๐๐ ๐๐ช๐ฉ ๐๐ฎ ๐๐๐จ๐ค๐ช๐ง๐๐๐จ:โข YouTube Channel:ย https://www.youtube.com/@118subbuโข Vimeo:ย https://vimeo.com/subbu118โข Creature Rigging:ย https://www.creaturerigging.comโข Python Scripting:ย https://www.pythonscripting.comโข Hyper Rig:ย https://www.hyper-rig.com
#HappyScripting #MayaUI #BatchRenamer #PipelineOptimization #Maya #PythonScripting #MayaTools #VFX #3DAnimation #ScriptDevelopment #MayaDevelopment #Automation #WorkflowEnhancement #TechnicalArt #ScriptingTools
๐ ๏ธ ๐ผ๐๐๐๐ฉ๐๐ค๐ฃ๐๐ก ๐๐๐ฅ๐จ:
Error Handling:ย The scripts include checks to handle scenarios where no objects are selected. You can further enhance this by adding more specific exception handling as needed.
Customization:ย Adjust the prefix, suffix, and starting indexย parameters to fit the context of your projects. For example, use different prefixes for different asset types.
Performance Optimization:ย For larger selections, consider optimizing the renaming loop or implementing progress feedback to keep users informed during lengthy operations.
Feel free to reach out if you encounter any issues or need further assistance. Happy coding and scripting! ๐๐ป
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