Subbu Addanki: rigging, skinning, scripting
Updated: May 11, 2020
Asst Rigging Supervisor (2011 - 2012)
It was the time, where I was supervising the rigging team and
My RnD took the next phase as I was getting some good results while working on character simulation using PhysX plug-in for Maya.
as_EasyRagdoll : Character Simulation With PhysX Ragdolls
One day, one of my online friends messaged me about the link below and he mentioned that “There is an article featured about your work on one of the well known french websites. Check it once !!”
I remembered that day, I distributed the sweets to my colleagues. That was really a memorable day.